Version 5.0.0

Version 5.0.0 is a major new release for CueServer that includes many new features. Major features are focused on content creation, fixture personalities, built-in effects, a new fade-engine, improved performance, an upgraded touchscreen engine, and a considerable number of other improvements and bug fixes. CueServer v5.0.0 is available to install on all CueServer 2 and CueServer 3 models.

  • Significant Feature Additions
    • Feature Create Cues and Presets directly in CueServer.
    • Feature Design custom Layouts to organize fixtures.
    • Feature Add dynamic animation to Cues using the new Effects Engine.
    • Feature Control Channels, Groups, and Fixtures, directly in a newly interactive Stage View.
    • Feature Manage Playbacks, Cue Stacks, and Submasters in a new point-and-click Playbacks View.
    • Feature Enjoy a new Web Station experience rewritten to make touchscreens faster and more responsive.
    • Feature Access Stage, Playback, and Zone screens remotely as fully-functional web pages.
    • Feature Patch moving lights and other multi-parameter fixtures into DMX universes.
    • Feature Assign channels to new HTP, LTP, Snap, Non-Dim modes.
    • Feature Crossfade between scenes in full 16-bit resolution.
    • Feature Use a new Live layer for performing live edits on top of cues.
    • Feature Edit Cue and Preset content in blind or live modes.
    • Feature Modify global settings in real-time.
    • Feature Benefit from new network protocols that significantly increases the performance of CueServer Studio.
    • Feature Park channels globally.
    • Feature Use new Global Controls to consolidate button programming.
    • Feature Point buttons to other buttons to mirror their behavior.
    • Feature Import GDTF based fixture profiles.
    • Feature Support CueServer 3 hardware models.
  • Navigator Window
    • New The status icon of a CueServer now shows a progress spinner when actively working to connect to the device.
    • New Pressing Return or Enter now opens the currently selected CueServer, Insite, or show file.
    • New Improvements have been made to the network protocols between Studio and CueServer to make the connection more reliable.
    • New Support for future hardware models has been added.
    • Bug An issue in the autodiscovery network protocol was resolved related to reporting the correct local time of a remote device.
    • Bug Addressed a problem that caused remote CueServers that are on local but adjacent subnets to not be reachable when the host computer does not have Internet access.
  • Editor Window
    • New The lower-left of the window now includes a status bar that indicates if the show file is Active, Not Active or is being Edited Offline. Clicking on this area while Not Active provides a pop-up menu that can activate the show file.
    • New A Console Toggle button has been added to the status bar area that allows the CueScript/JavaScript console to be hidden or shown. When hidden, more screen space becomes available for the main editor panel.
    • New The list-based editor panels now have user-selectable layout orientations, Tall and Wide, to accommodate different usage styles and screen sizes.
    • New List-based editor panels now save and restore the user’s chosen column widths.
    • New Under the Resources section, added Layouts.
    • New Reorganized the General, Hardware, and DMX settings navigation items.
  • Stage View
    • New The Stage View has been completely rewritten to provide significant new features, and to improve performance.
    • New A new Layout mode of the Stage New switches to an alternate view that displays user-designed Layouts in place of the regular grid-view.
    • New Channels are grouped together by fixture using a header that displays the fixture number and name.
    • New Patched channels are now displayed with fixture parameters underneath, such as Pan, Tilt, Dimmer, Color, Zoom, Iris, etc.
    • New If a group of one or more channels is used by the fixture to render a color, an approximation of the color is shown above the channel numbers.
    • New The adjacent channels of 16-bit fixture parameters are now grouped together to show high-resolution values.
    • New A new fixture control panel appears whenever the current selection contains one or more fixtures and/or one or more channels patched to fixtures.
    • New The fixture control panel provides a rich user-interface for controlling fixture parameters using easy-to-use sliders and buttons.
    • New Pan/Tilt fixtures invoke a Position panel that intuitively controls a fixture’s position in either Cartesian or Polar coordinate planes.
    • New Color fixtures (or pixels) invoke a Color panel that includes mechanisms for choosing colors via RGB, CMY, HSV, Palette, Switch and Direct color modes.
    • New Indexed color/gobo channels allow selection using a virtual color wheel.
    • New Fixtures that use Gobos display the actual Gobo images (if available).
    • New Color macro channels utilize a unique radial color-swatch selector.
    • New Additional custom fixture control panels appear for special channel property types.
    • New Each property in the fixture control panel includes separate Active, Lock, and Disable icon buttons to manipulate the live state of each channel.
    • New A fixture control category header appears at the top of the fixture controls that quickly navigates to groups of channels for Position, Color, Beam, Gobo, etc.
    • New A new Virtual Wheel control has been added that directly manipulates the selected channels, or the intensity of the selected fixtures by either clicking or dragging within the Wheel.
    • New A panel at the top of the Wheel control displays the target of the current selection.
    • New Direct buttons at the top and bottom of the Wheel control immediately set the selected channels or fixture intensities to either Full or Off.
    • New A button at the bottom of the Wheel control area allows the currently selected channels or fixtures to become Released.
    • New The Wheel control will switch to fine adjustment mode by holding the Option/Alt key when scrolling it.
    • New Double-clicking on a channel value allows the user to directly edit the value using text input.
    • New A View selector appears at the top of the Stage View that switches between Input, Playback, Effects, and Output display modes.
    • New The View Settings menu allows selection of a user preference for displaying channel values in Percentage, Decimal, Hexadecimal, and a new Bar Graph display.
    • New The View Settings menu has options for showing/hiding the Fixture Controls or the Wheel Control, displaying Local/Global channel numbers, drawing the fixture’s color approximation, hiding unpatched channels, and toggling fixture spacers and/or one-fixture-per-line features.
    • New The Active Layer popup menu switches the active layer between the currently available playbacks or the Live layer.
    • New The Select popup menu in the Modify Fixtures section provides a host of options for selecting fixtures or channels, including by Group, by built-in patterns, by random selection, current selection modification, and more.
    • New The Edit popup menu in the Modify Fixtures section provides menu items for Cut/Copy/Paste functions for manipulating channels, plus Release, Clear, Park, and Assert functions.
    • New A button is available in the Modify Fixtures section that directly activates the Effects Engine control panel.
    • New A new Effects panel has been added that allows multiple effects to be added to a Playback along with choosing the type and parameters of each effect.
    • New A popup menu in the Record & Playback section allows the user to choose the current cue stack ard/or preset zone for the active layer.
    • New The Record/Update combination control in the Record & Playback section provides a direct method for recording new cues/presets, or updating existing cues/presets.
    • New The Go combination control in the Record & Playback section provides a direct “Go” button, and/or a popup menu for directly selecting a cue to execute.
    • New A Search function is available in the Stage View that uses CueScript-like language to select channels or fixtures.
    • New A contextual menu will appear when right-clicking on a channel or fixture that provides quick shortcuts to common channel/fixture operations.
    • New Clicking on the header of a universe header in the grid view will collapse/expand the universe.
    • New A dock control allows the fixture controls to be moved to the left, right, top, or bottom of the view.
  • Playbacks View
    • New The Playbacks View has been completely rewritten to provide significant new features, and to improve performance.
    • New Two Playbacks views are now available, including the classic Flowchart view that displays the flow of channel values from Input, through the Playbacks, and to the Output, and a new Faders view that organizes each Playback as a large slider with status and direct-action buttons.
    • New The Flowchart Input block now includes a popup menu that provides a method for Enabling/Disabling the input layer.
    • New Clicking in any of the Playback Blocks’ Current Cue or Next Cue columns displays a context field that allows the user to directly execute a cue/preset or select the next cue/preset.
    • New Hovering over any of the Playback Blocks’ Options column displays the Playback’s submaster slider.
    • New The Current Cue panel now additionally displays presets and zones that are active in the playback fader.
    • New The Current Cue panel also displays any effects that are running in that playback fader.
    • New Each Playback Block now includes direct access buttons for Go, Stop/Start, and Clear.
    • New Each Playback Block now includes a popup menu control that displays menu options for a wide variety of common Playback commands, such as executing cues, switching active playbacks, locking channels, enabling/disabling the Playback, and changing Playback combine modes.
    • New The Output Block has context menus for each output universe that allows that universe to be enabled or disabled.
    • New If a Playback is Disabled, the corresponding Playback Block will appear in a Dimmed state.
    • New If a Playback is Stopped, the corresponding Playback Block will appear with a Red background.
    • New The Fader view provides an array of submaster controllers that include individual sliders, with direct access buttons for Go, Stop/Start, Full/Off, and Clear, and dynamic fields for the current cue, next cue, and fader options.
    • New Clicking a fader number in the Fader view changes the current playback fader.
    • New Each fader in the Fader view includes miniature versions of the Current Cue, Next Cue, and Fader Options panels as visible in the Flowchart view.
    • New A View Settings drop down menu allows changing of the active playback fader.
    • New The Select popup menu in the Modify Playback section provides a several options for selecting playbacks.
    • New The Edit popup menu in the Modify Playback section provides a host of options for modifying the selected playback(s) including performing a Go, setting the Next Cue, changing Cue Stacks, performing a Release, Clear, or Assert, locking channels, disabling/enabling, stopping/starting, and changing playback combine modes.
  • Zones View
    • New The Zones View has been completely rewritten to provide new features, and to improve performance.
    • New The Join grid is now interactive, allowing point-and-click joining of zones.
  • Front-Panel Status
    • New The Port indicators are now dynamically named and the proper quantity appear depending on the physical CueServer model.
    • Bug The Power LED indicator now properly shows the Blue/Magenta blinking state of the LED if an important log message is pending.
  • Timecode Status
    • Bug Fixed an issue that caused the Timecode Status panel to repeatedly send CueScript commands to the device.
  • CPU Info Panel
    • New The device’s CPU Temperature is shown if the device has the ability to measure this parameter.
    • New A new Additional Information section has been added that displays pertinent version numbers, model IDs, revisions, and operational parameters of the device.
    • New Support for new processes statuses have been added for hardware that uses different processes.
  • Cue/Preset Editor
    • New The Contents panel of the Cue/Preset Editor now features the ability to edit cues directly using the same functionality as the Stage View, complete with fixture controls, virtual wheel, effects, and point-and-click editing.
    • New A new “Live” toggle switch allows the currently edited cue/preset to be switched to Live mode, sending the channels directly to the Live layer so the cue’s contents can be seen on the physical lighting instruments connected to CueServer’s output.
    • New The orientation of the Cue/Preset List can be changed from Portrait to Landscape modes to better facilitate user’s screen sizes and using the new Contents editor.
    • New Added the ability to Copy/Paste cue contents.
    • Bug The Timing column of the Cue Editor now shows a streaming cue’s follow time, if present.
    • Bug Columns in the Cue List now properly display ellipses when their contents would be truncated.
  • Group Editor
    • New Groups can be switched between Channel or Fixture mode.
    • New A Group Wizard has been added that automates building groups by allowing the user to specify ranges, patterns, and boolean operations to perform on the group.
    • New The contents column now displays wether a group is specifying channel or fixture numbers.
  • Layouts Editor
    • New Leveraging CueServer’s unique web-based Touchscreen Engine, Layouts have been added that allows the user to design their own custom fixture layouts for use in the Stage View and Cue Editor. Similar to Magic Sheets in other controllers, Layouts takes this concept to a whole new level by also allowing the entire suite of touchscreen controls (such as Buttons, Sliders, Color Pickers, etc.) to be added allowing the designer to create their own screens that visualize their project in real time while also accelerating their productivity and providing unique control solutions for their clients.
  • Variables Editor
    • Bug Addressed a problem when creating empty non-volatile variables that could cause the empty value to not be stored in the non-volatile database.
    • Bug Fixed a possible crash that could occur when exiting the Variables Editor panel.
    • Bug Addresses a problem that could cause unexpected characters to appear in the values of non-volatile variables in the Variables panel.
    • Bug Improved the reliability of changing a variable’s scope between volatile and non-volatile.
  • Stations
    • New Station layouts use the new shared Touchscreen Engine, bringing many new features, bug fixes, and performance improvements to web-based stations.
    • New Built-in fully interactive Layouts are now available for each physical CueServer type with working displays, buttons, and LED indicators.
    • New The new Fixture object type can be added to touchscreen layouts.
    • New Changing a station’s Web Access setting or password now immediately logs-out or provides access to connected users.
    • New Added “Page Is Activated”, “Page is Deactivated”, “Page is Viewed” and “Page is Hidden” event options to pages.
    • New Added option to extend the background color of a station’s page to fill the space created by certain scale modes.
    • Bug Addressed a problem when editing the properties of a station configured as a DIO-588 not properly showing the correct Address or Hub ID.
    • Bug Fixed multiple bugs that could cause a crash with the LED Indictor color chooser, including a crash if the main window is closed while the custom color picker is visible, or if the chooser window is opened/closed multiple times.
    • Bug Repaired an issue that could cause a station’s Web Access setting to not function properly after a show file is unpacked and repacked.
    • Bug Escape key no longer dismisses current changes in layout editor.
  • Controls
    • New Added a new global trigger object called a Control. This trigger type acts like a station’s button, but is not attached to any particular station. These global control objects are useful for adding automation to Stage Layouts or for use with Button Pointers.
  • Timers
    • Bug Addressed a problem where Hourly Timers would not execute on the specified schedule in certain circumstances.
    • (BUG) Deleting a Timer from the list no longer possibly executes by being left in the Timer cache in the device.
  • Timecode Triggers
    • Bug Fixed a problem on Windows that caused the text insertion cursor to jump to unexpected positions while editing timecode.
  • General Settings
    • New Improved settings organization by moving LCD Display and Location into General Settings.
    • Bug Addressed a problem that caused changes to General Settings to be unexpectedly committed when clicking on the current setting category in the navigation list.
    • Bug Fixed an issue that caused the current General Setting to become deselected when clicking the Revert button.
    • Bug Opening the Timecode settings panel no longer resets the Skip Seconds parameter.
  • Hardware Settings
    • {NEW) Entirely new Hardware Settings panels that makes it easier to select the preferred hardware type, and to change specific hardware-related settings such as audio volume, LCD display preferences, and the configuration of DMX Ports and/or Modules.
    • New A new panel for editing the DMX Port/Module configuration allows ports to be named, the type of port to be selected, and that port’s parameters to be configured.
    • New Added support for upcoming hardware models with new features.
  • DMX Settings
    • New Added a new Fixture Patch panel that allows the user to patch fixtures.
    • New Adding a new fixture presents a fixture chooser dialog that lists fixtures by manufacturer, and then by model, and then by fixture variant.
    • New The fixture chooser includes user-defined parameters for starting fixture number, starting channel, number of fixtures to add, and an optional fitting/spacing parameter.
    • New The fixture chooser provides fixture thumbnail images and general description.
    • New The fixture chooser includes a simple portal for opening the GDTF Share fixture library web site, and facilitating installation of new GDTF files into the user’s local Fixture Definitions folder.
    • New The Fixture Patch panel displays the patch by Channel, Fixture, or by Fixture Type.
    • New If a fixture definition already imported into a show file becomes outdated, the Fixture Patch panel allows the user to update the fixture definition.
    • New If a fixture definition cannot be parsed properly by the GDTF Distiller, the Fixture Patch panel displays a log of import errors.
    • New Additional properties have been added to the Playback Settings panel including the enable and stopped state, the default Cue Stack, and an option to disable the LTP mode of the playback.
    • New Any changes made to the properties of a Playback Fader take effect immediately. Conversely, if properties are changed via other external methods (such as CueScript or by using the Stage or Playbacks views) an option appears to save the live setting as the new default setting.
    • Bug Addressed a problem that caused changes to the combine mode of Playback 2 or greater to not be saved.
  • Plugins
    • Bug Fixed an issue where the application could crash if the user tries to change plugin properties after deselecting a plugin.
  • Touchscreen Engine
    • New The Touchscreen Engine has been completely rewritten to take advantage of the latest web technologies, improving performance, optimizing network traffic, and decreasing CPU demands.
    • New The Touchscreen Engine is now shared between web-based touchscreens (including Insite) and the Stage View and Cue Editor Layouts.
    • New Most layout objects can now be arbitrarily linked to virtually any resource in the system, including Buttons, Channels, Contacts, Controls, Fixtures, Groups, Outputs, Submasters, or Variables.
    • New Added new Alignment Snapping function when dragging objects.
    • New Added Distribute Horizontally and Distribute Vertically functions.
    • New Added full support for Undo and Redo while designing layouts.
    • New Objects in layouts can now be rotated at arbitrary angles.
    • New Added Fixture as a new primitive object with options for displaying as either a moving light or pixel fixture.
    • New Line objects can now have custom endcaps such as arrows, bars, and circles.
    • New Line objects with endcaps now have the option to offset the endcap to extend beyond the end of the line.
    • New Line objects can be converted into Curves with options for Quadratic or Cubic Bézier types.
    • New Image objects can now specify custom images for User 1..4 indicator states.
    • New Text fields in the inspector panel now have a click-and-drag control on their left-side that can be used to quickly adjust the value in the field.
    • New Sections of the inspector panel can be collapsed using the corresponding disclosure triangle.
    • New The Touch Area control now supports Swipe Up/Down/Right/Left gestures.
    • New Arrays of Fixtures can be added to layouts by dragging a new fixture object onto a primitive such as a Rectangle, Ellipse, Line or Curve.
    • New When adding a Fixture Array to a Rectangle, an option appears allowing the rectangle to be filled as a Matrix or the perimeter being traced as an Outline.
    • New A Layout preference was added to display Tooltips when hovering over objects in the layout, displaying the object’s ID, Link, or Type.
    • New The Layout Inspector can be reassigned to either the right or left side of the edit canvas and it’s width can be adjusted.
    • New The grid’s opacity and color can now be changed as a user preference.
    • New The grid’s color can be set to Auto, allowing it to automatically shift to a light color on dark backgrounds and a dark color on light backgrounds.
    • New Editor Options have been added to individually enable/disable the Lasso, Dragging, Resizing, and Rotating functions of the editor.
    • New Added ${value|default} syntax to touchscreen variable substitutions.
  • Button/Control Editor
    • New Buttons, Contacts and Controls may now simultaneously define both an Action as well as one or more additional Rules.
    • New Added “Point to Button”, “Point to Contact” and “Point to Control” functions to allow one Button/Contact/Control to be defined by the behavior of another.
    • New Choosing the CueScript action in a Button now uses the rich script editor popup window.
    • Bug Fixed a bug that caused the “THEN Next Cue” rule to fail in certain circumstances.
  • Global Rules
    • Bug Addressed a problem that prevented Global Rules from executing properly for Buttons and Contacts.
    • Bug Fixed an issue that could cause global rules related to the sun’s position from not firing properly if attached to the System Startup condition.
  • CueScript
    • New The FIXTURE (or F) command has been added to allow fixture selections by fixture number or fixture.property.
    • New A PROPERTY (or PROP) command was added to allow individual properties of fixtures by channel offset or property name.
    • New The LIVE (or L) command was added to set the active playback layer to “Live”. Alternatively, the Live layer can be accessed as PLAYBACK 0.
    • New Added the EFFECT (or EF) keyword to select one of the active playback fader’s effect slots.
    • New The CONTROL (or K) was added to select Shared Controls.
    • New Added the ASSERT (or AS) command that “asserts” LTP channels in the current playback fader.
    • New A new syntax PLAYBACK SET n has been added that changes the active playback without changing the current selection.
    • New Selections commands such as Button, Channel, Contact, Fixture, Group, Indicator, Output, and Universe can now be given the keyword CLEAR as their parameter to remove the associated selection.
    • New Added optional LIVE source keyword to the Record/Update Cue/Group/Preset commands.
    • New Added the ! option to the AT command that causes the setting of channel values to temporarily ignore fade times.
    • New The AT command now seamlessly handles 8-bit and 16-bit channel values.
    • New The LOG command can now take either a ! or ~ to elevate the severity of the logged message to “error” or “warning”, respectively.
    • New The PARK / UNPARK commands now globally park/unpark channels in the Output stage of the Fade Engine. This is a change from previous behavior where parked channels would occur in individual playback layers.
    • New The LOCK / UNLOCK commands are now used to freeze/unfreeze a channel value in an individual playback fader. This is the previous behavior that the park command used to exhibit.
    • New Added PLAYBACK NEXT and PLAYBACK PREV to increment/decrement the active playback to the next/previous playback. These command can use the optional SET keyword to indicate that the current selection should not be changed.
    • New Selection keywords such as CHANNEL, FIXTURE, GROUP, BUTTON, UNIVERSE, etc., can now use the semicolon ; token instead of a specific object number to change the current selection to the specified target but with no objects selected.
    • New Added Effects to the object types that ENABLE / DISABLE / CLEAR operates on.
    • New The FADE, FOLLOW, LINK and NAME keywords can be used in the RECORD and UPDATE commands to optionally provide or modify those parameters when recording or updating a cue/preset.
    • New The ZONE command can now accept an empty string (“”) to switch to no zone.
    • Bug The PARK command no longer attempts to operate on non-DMX targets or non-existent channels.
    • Bug Improved the language validator to properly recognize negative numbers as parameters to the SET and = commands.
    • Bug Fixed a parsing issue that could cause CueScript to fail if a comment is encountered inside of an IF/THEN block.
    • Bug Addressed an issue that would allow invalid playback numbers to become selected.
    • Bug Parsing of literal numbers no longer clear the current command target.
    • Bug Fix a problem with using the TOGGLE command with Presets.
    • Bug Fixed CueScript issue with targeting multiple playbacks with the Release command.
    • Bug Fixed an issue with the PLAYBACK NEXT command.
    • Bug Restore the ability to use BUTTON x.y.z style syntax to simultaneously refer to station/page/button.
  • Fade Engine
    • New Fixture patching is now supported, giving the Fade Engine the ability to “understand” the function of each channel in the context of what fixture attributes it is controlling.
    • New An Effects Engine has been added that can be applied to the output of each playback fader. The static, fading or streaming channels in each fader pass through a dynamic effects processing layer before those channel values pass down to the next fader or CueServer’s output, creating dynamic animations that operate on top of base channel values from any cue or preset.
    • New Added an special playback fader called “Live” that is always in the playback stack after the last regular fader. This new fader is used to create content without interfering with any of the regular faders, and is used by the Cue Editor when switching into Live mode. Channel values in Live always overrides the other playbacks and this fader does not have a submaster.
    • New LTP (Latest Takes Precedence) channel priority mapping now occurs on non-Dim channels between playback faders.
    • New Crossfades now occur in either 8-bit or 16-bit domains depending on what fixture channels are patched.
    • New Channels may be declared as “Snap” channels by the fixture patch, causing those channels to ignore crossfade times between cues.
    • New Non-Dim channels are no longer scaled by a playback fader’s submaster.
    • New A new Crossfade fader mode was added. This mode provides the functionality of a “dipless crossfade” between the channel values in the fader and the channel values from the previous fader. The fader’s submaster is used to fade between the two scenes.
    • New Parked channels now reside in the Output layer, they override any other source of values for those channels, and cannot be changed by any operation other than specifically “unparking” those channels.
    • New If a playback fader is stopped while a fade and/or follow is running, the fade/follow progress is paused until the fader is restarted.
    • New Channels may be locked in any playback fader, causing their values that playback fader from changing when executing cues or setting channel values. Until those channels are unlocked, or the playback fader is fully reset, those channels will not change.
    • New Channels locked in individual playback faders are no longer cleared with the CLEAR command.
    • New Channels locked in individual playback faders now unaffected by the playback’s submaster.
    • {NEW) If the LTP Disable option is chosen for a playback fader, then any LTP channels in that playback will instead be handled in the classic HTP Combine manner.
    • Bug Fixed an issue where a loss of DMX input could inappropriately trigger a DMX Input Trigger in certain circumstances.
    • Bug Addressed an issue where looping a zero-length streaming cue would hog all available CPU resources.
    • Bug Fix a problem that could cause Streaming Cue playback to be frozen on the wrong channels in certain circumstances.
  • Effects Engine
    • New The Effects Engine provides the ability to add animations, filters, and generators to the output of individual playback faders. This allows previously static cues or presets to employ dynamic content.
    • {NEW) Each effect can be optionally filtered to only include certain channels by choosing a Group.
    • New Up to 4 effects can be added to each Playback Fader.
    • New Each effect can be enabled/disabled.
    • New Effect configuration is stored into Cues/Presets and is recalled when the Cue/Preset is executed or activated.
    • New A Hue Rotate effect was added that animates the “Hue Angle” of any color channels in the active fixtures. Parameters to Hue Rotate include Rate and Direction.
    • New A Sparkle effect was added that animates color channels in active fixtures in a “sparkling” effect. As each pixel sparkles, it fades from its current color to White, and then back to its original color. Parameters to Sparkle include Rate, Intensity, Attack, and Decay.
    • New A Twinkle effect was added that animated color channels in active fixtures in a “twinkling” effect. As each pixel twinkles, it fades from its current color to Black, and then back to its original color. Parameters to Twinkle include Rate, Intensity, Attack, and Decay.
    • Special Note More effects are planned and will be included in future releases.
  • Show Database
    • New Changed the default number of Playbacks in a new show file to 4.
    • Bug Addressed an issue where the system log may report “Could not open stream file” when switching shows.
  • GDTF Distiller
    • New Core to the new fixture patching mechanism in CueServer is a native understanding of GDTF (General Device Type Format) fixture definition libraries. The GDTF file format is an open standards technology designed to facilitate interoperability and data exchange of fixture specifications between manufacturers and their designer base. For more information, please visit https://gdtf-share.com.
    • New When fixtures are patched, an optimized version of the necessary GDTF data is imported into the show file, including information and media related to the fixtures’ DMX channels, functions, properties, attributes, colors, emitters, gobos, geometries, wheels, and more.
  • System Variables
    • New Added Playback.Name and Playback.LTP.
    • New Added Effect class of variables, including Angle, Attack, BPM, Decay, Group, Intensity, Period, Rate, Reverse, and Type.
    • New Added Show class of variables, including Channels, Name, Path, Playbacks, Ports, Universes.
  • Network Settings
    • Bug Addressed a problem where the fields for LAN B would not be auto-populated correctly when changing from Single-LAN to Dual-LAN mode.
  • Time Settings
    • Bug After changing the device’s timezone, a problem was addressed that could leave certain parts of the system reporting time from the previous timezone until a reboot.
  • MacOS Build
    • New CueServer Studio is now a Universal Binary, providing native M1 support for Apple Silicon.
    • New CueServer Studio is now signed by our developer certificate.
    • New CueServer Studio will now launch and/or activate when the studio:// URI is requested.
    • Bug Addressed issues for compatibility with macOS Big Sur and Monterrey.
  • Windows Build
    • New Updated to the latest framework libraries for improved Windows compatibility.
  • App Updater
    • New App update checker now uses Beta track for users currently using Beta software.