||Unlocks the selected object(s)||The number of objects unlocked|
The Unlock command unlocks the currently selected object(s). The Unlock command can be used with Buttons, Contacts, Pages, and Stations. Unlocked buttons or contacts triggers its events normally. If a button has an indicator, it appears in the “normal” state. If a page that requires a PIN number is unlocked, then the user will be able to use the page without manually entering the PIN number. If a station is unlocked, all of its buttons will appear in the “normal” state and/or the lock icon will be removed from the screen. Unlock has the opposite effect as Lock.
The following table shows the various effect of locking or unlocking an object:
|Object||When Unlocked||When Locked|
|Buttons||Responds to presses normally||Does not trigger any actions, displays locked indicator state|
|Contacts||Responds to closures normally||Does not trigger any actions|
|Pages||The user may use the page||The user must enter the correct PIN number to use the page|
|Stations||Station operates normally||Does not trigger any actions, all controls display locked indicator state and/or screen displays lock icon|
Button 1 Unlock
Unlocks button 1.
Button 3>5 Unlock
Unlocks buttons 3 through 5.
Page 1 Unlock
If page 1 of the current station requires a PIN number, it will become unlocked without the user manually entering the PIN number.
Station 7 Unlock
Unlocks station 7.