Each cue may contain DMX channels, or streaming data, or may be empty.
The contents of the cue is displayed in the Contents section of the Cue Editor panel.
One of three types of content will be displayed:
Normal DMX Channels
Normal cues contain a single snapshot of DMX channels. The cue might have been recorded with all DMX channels in it, or only a subset of available channels (selected channels).
When a cue with DMX channels is executed, those channel values will appear in the active playback fader. If the cue has a fade time of zero (no fade time), the channel values will appear immediately. If the cue has a fade time, then the channels will crossfade from their previous values to the ones in the cue.
To capture a DMX snapshot, see the section Capturing DMX Snapshots.
Streaming Cue Data
A streaming cue contains a recording of DMX data over a period of time.
When a cue with streaming DMX data is executed, the recorded channel data plays back over time matching the changes that were occurring when it was recorded.
Recording and playing back streaming cues is similar to using a tape recorder to store and then play back an audio recording. Streaming cues do a similar thing with DMX lighting data.
To capture a DMX stream, see the section Capturing DMX Streams.
A cue can be recorded with no DMX channels. This type of cue does not directly affect any DMX channels when it is executed.
An empty cue will still observe it’s follow timing and it will also evaluate any rules in the cue, but it will not change any DMX channel values.
To clear a cue’s contents (creating an empty cue), see the section Clearing Cue Contents.
Capturing Content into a Cue
To record, change or clear the contents of a cue, click on the Capture button ( ).